Web Reference: May 7, 2009 · XNA Shader programming, Tutorial 17 - Point light Petri Wilhelmsen 437 subscribers Subscribe The source from my XNA Shader programmin tutorial series for XNA 3.1 - petriw/XNA-Shader-Programming May 6, 2009 · Hi, and welcome to Tutorial 17 of the XNA Shader Programming tutorial! Today we are going to build on the Normal Mapping shader we made in tutorial 4. You don’t need to know Normal mapping before making a point light, so if you just want to know how to implement a point light, feel free to continue reading!
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