Web Reference: May 22, 2018 · The problem is I need to Instantiate NPCs at a random position in the scene when the player enters that scene, but sometimes they spawn on top of a building or some other collider, which prevents them from wandering around (and obviously looks weird). This video shows you how to spawn objects without collisions in Unity. Project file is available to patrons on my Patreon page. So, an easy thing to do is keep your own list of circles and do your own intersection tests. A more efficient way to do this would be to use a distribution technique. I've used Poisson disc sampling, but do not know how to make it work with different sized cells.
YouTube Excerpt: This video shows you how to
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Last Updated: April 7, 2026
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