Exploring Opengl Asteroids Clone

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  • I'm currently working on programming an
  • This is a
  • A quick demo of a revamp of the old arcade classic "
  • I wrote this game in only 56 hours using VS2008, C++ and
  • Asteroids clone

In-Depth Information on Opengl Asteroids Clone

Basic something i did way back when.. 'From scratch' in this context means no external libraries (except windows.h and gl.h, obviously) Asteroids clone

Classic 'Asteroids game' with OpenGL ES 1.0

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