Exploring Opengl Asteroids Clone
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- I'm currently working on programming an
- This is a
- A quick demo of a revamp of the old arcade classic "
- I wrote this game in only 56 hours using VS2008, C++ and
- Asteroids clone
In-Depth Information on Opengl Asteroids Clone
Basic something i did way back when.. 'From scratch' in this context means no external libraries (except windows.h and gl.h, obviously) Asteroids clone
Classic 'Asteroids game' with OpenGL ES 1.0
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