Introduction to Megasplat
If you are looking for information about Megasplat, you have come to the right place. A brief introduction to some of the features of
Megasplat Comprehensive Overview
Detailed tutorial on mesh processing and texture array creation in My solution for integrating physics with tessellated/displaced geometry. My new shader system, coming to the asset store soon, which supports up to 256 textures at once in a single splat map shader, ...
How to convert an existing, painted, terrain to
Summary & Highlights for Megasplat
- A quick tutorial showing you how to use the
- Things are starting wrong, apparently the author Jason Booth never tested his product with a terrain with many objects.
- Showing off the new integrated Texture Packer in
- How to paint meshes in
- In this video you can see in real time the conversion of an Unity Terrain to a
We hope this detailed breakdown of Megasplat was helpful.