Introduction to Java Netbeans Game Dev Log Part 47 Libgdx

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Java Netbeans Game Dev Log Part 47 Libgdx Comprehensive Overview

Libgdx I've added roads to the Maven, distribution, filtering resources and reading property files... and bunch of fixes like campfire, craftbook, clay oven, .

I've been refining the tongue dynamics for scenarios with multiple tongues. This grants players three degrees of movement while ...

Summary & Highlights for Java Netbeans Game Dev Log Part 47 Libgdx

  • Had to remake the whole movement/obstacle system so Fred can 'hug' the objects. And to protect him from falling off the board.
  • I've fixed the eating issue, fixed the animation issue and added help and keybinds.
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  • In this entry I've focused on the obstacle system and I've also created a temporary design for my first character - Fred.

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