Exploring 42 3d Game Engine Tutorial Generic Lighting

Exploring 42 3d Game Engine Tutorial Generic Lighting reveals several interesting facts.

  • In this video, we write the GLSL code for point
  • In this video, we implement one of the most basic types of
  • In this video, we add spot
  • LWJGL
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In this video, we rearrange our In this video, we move our In this video, we put the finishing touches on fully integrating the In this video, we make some adjustments to our point

In this video, we begin implementing our approximation of the rendering equation with diffuse

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