Web Reference: You may want to use a custom shader if you need to implement an effect not included with any of the built-in materials. There are the following notes to bear in mind when using a ShaderMaterial: It helps write shaders in a structured, readable way instead of writing raw GLSL or WGSL. We write it directly in our JavaScript / TypeScript files. It is best suited for when you want to write customised vertex, fragment and/or compute shaders. Dec 8, 2025 · TSL (Three.js Shading Language) is a node-based alternative to raw GLSL. Instead of cryptic errors and string manipulation, you get JavaScript-based shaders with IDE support, meaningful errors, and direct material integration. In this post, we'll dive into TSL, how it works and create a simple shader with it.
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