Web Reference: Aug 4, 2022 ยท Learn how to spawn prefabs, create new empty objects & improve performance with object pools, in my in-depth guide to Instantiate in Unity. When Unity destroys the GameObject on the server, it also destroys it on the clients. The server manages spawned GameObjects alongside all other networked GameObjects, so that if another client joins the game later, the server can spawn the GameObjects on that client. To spawn a network prefab, you must first create an instance of the network Prefab and then invoke the spawn method on the NetworkObject component of the instance you created. In most cases, you will want to keep the NetworkObject component attached to the root GameObject of the network prefab.
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