Exploring Multiplatform Libgdx Gamedev Tutorial Part
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- Adding more polish: screen shakes on damage and enemy/player appear more smoothly now! Transcript: ...
- The player can now walk between bases! We're also introducing the separate layer to handle game logics. Relevant Commit: ...
- Gamedev Lesson
- Let's fix a few bugs and start introducing the sound!
- Gamedev Lesson
In-Depth Information on Multiplatform Libgdx Gamedev Tutorial Part
Intro on how to make Let's change the player display depending on what he has chosen in-game! Let's diversify our gameplay by adding multiple enemy types! Transcript: ... Implementing the bases where player will be walking. Also, drawing the player sprite just to get the feel how it will work! Transcript: ...
Let's tweak our game's balance and reward player for completing levels!
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