Exploring Multiplatform Libgdx Gamedev Tutorial Part

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  • Adding more polish: screen shakes on damage and enemy/player appear more smoothly now! Transcript: ...
  • The player can now walk between bases! We're also introducing the separate layer to handle game logics. Relevant Commit: ...
  • Gamedev Lesson
  • Let's fix a few bugs and start introducing the sound!
  • Gamedev Lesson

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Intro on how to make Let's change the player display depending on what he has chosen in-game! Let's diversify our gameplay by adding multiple enemy types! Transcript: ... Implementing the bases where player will be walking. Also, drawing the player sprite just to get the feel how it will work! Transcript: ...

Let's tweak our game's balance and reward player for completing levels!

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