Exploring Ep 16 Sdl Renderdraw Lines

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  • IDE: Codeblocks compiler: mingw Language: C++ Libraries:
  • Part 5, Hardware Acceleration: https://www.youtube.com/watch?v=eKok8EVdc2Y Part 7, Mouse: ...
  • In this tutorial, we cover the ability to draw basic shapes onto the game screen.
  • The very basic start of a software renderer. Will be 3D in the future.
  • Language: common lisp Editor: Emacs Environment: openSUSE 42.1 Leap, slime.

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SDL2 SDL2 How to draw points, SDL2

SDL2

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