Web Reference: Learn the basics behind creating a gravity based physics simulation using HTML5 canvas and JavaScript. Gravity is a force that pulls objects towards a large body of mass (typically planets). Mar 8, 2018 · Gravity only affects dynamic objects. If you’re using kinematic, you’ll need to program it yourself. If you’re making a platformer then I’d recommend kinematic physics. If you wish to create simple platformer physics then keep track of a vector3 with the player velocity. A real-time physics simulation using canvas and JavaScript. Associated tutorial for how to code it: https://www.youtube.com/watch?v=3b7FyIxWW94...
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