Web Reference: GameLogic.KX_GAME_LOAD GameLogic.KX_GAME_LOADCFG GameLogic.KX_GAME_QUIT GameLogic.KX_GAME_RESTART GameLogic.KX_GAME_SAVECFG GameLogic.KX_GAME_START GameLogic.KX_INPUT_ACTIVE GameLogic.KX_INPUT_JUST_ACTIVATED GameLogic.KX_INPUT_JUST_RELEASED GameLogic.KX_INPUT_NONE GameLogic.KX_IPOACT_FLIPPER GameLogic.KX_IPOACT_FROM_PROP GameLogic.KX_IPOACT_LOOPEND START WITH WHAT YOU KNOW: Because this is the very beginning of your PY-BGE experience, we will use Python to accomplish something that can already be done with logic bricks alone. Our goal here will be to construct a simple control scheme for an object in the gamespace. http://bgepython.tutorialsforblender3d.com Blender Game Engine Python BGE Python: Logic Bricks Actuators Controllers
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