Exploring C Sdl Raycasting Test 3

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  • so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ...
  • Finally got around to finishing the untextured portion of that one
  • Made using
  • 2.5d raycasting engine in C and SDL2
  • Source code: https://github.com/roneyrogerio/cub3D.

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This video turned out a lot longer than I thought. It's mostly me complaining about how much I struggled implementing this. wrapping it up. Theres some small floating point error when drawing the blocks, but its no biggie really. Just glad its all working. It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO. Raycaster written in C with SDL

Hey! You can

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