Exploring 57 3d Game Engine Tutorial
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- In this video, we automatically detect and add uniforms to our shader programs, in our first step to
- In this video, we start reorganizing our rendering code into an actual
- In this video, we finish up the series by implementing a few outstanding features and wrapping up everything we've been working ...
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- In this video we include the camera in the transform hierarchy and confront the mother or all rotation bugs.
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In this video, we start automatically setting uniforms based on their prefix. This puts a lot of the shader uniform control in the ... In this video, we optimize our mesh optimizer and calculate normals properly. truck upgrading TRUCKERS OF Europe 3 truck customisation In this video, we finish our automatic uniform updated by handling structs. Code: https://github.com/BennyQBD/3DGameEngine.
This video is part #1 of a new series where I construct a
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